JOB DETAILS
Requirements
- 4+ yrs of collective professional experience building applications or games in a client-server architecture
- Bachelor’s degree in Computer Science or comparable field or equivalent experience
- Experience working closely with non-engineering collaborators to deliver value
- Experience building games
- Experience working with complex code bases
- Professional experience using C++
Responsibilities
- Develop and implement improvements to help League of Legends maintain and scale game modes more sustainably
- Understand backend services powering League of Legends and collaborate with the team to use them effectively
- Automate aspects of creating and running new and existing game modes
- Design and develop features and UI in the League of Legends game engine using C++
- Work closely with cross-disciplinary teams in Sydney and the US (Game Designers, Artists, Animators, Quality, and Producers) to shape engaging player experiences
- Provide feedback to designers and artists on technical tradeoffs of their designs and ideas
- Participate in team technical decisions and contribute to the overall product direction
- Mentor and support less experienced engineers
- Participate in team’s on-call rotation where you may be required to be on-call during certain periods outside of your normal working hours
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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